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MOUNSTERS
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MOUNSTERS - WIP 13
October 04, 2025
by
:: Glenn Main
Some game play updates ... CONTROLS To assist with control intent, our mouse now either navigates or twitches at blocks: Joystick Down once for Fast Travel, then N E S W using Joystick Left-Right , wh...
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MOUNSTERS - WIP 12
October 01, 2025
by
:: Glenn Main
GAME LOOPS In some kind of deliberation involving a mouse, blocks, as well a repetitive scrolling landscape, I considered the outside walking parts needing 'more stuff to do.' So I quit with the jumpi...
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MOUNSTERS - WIP 11
September 11, 2025
by
:: Glenn Main
BATTLER PATTERN The monstrous heads have learnt a new talent; becoming harder to hit as you close in for the kill. Now it needn't have come to this but we're in it now—in a game I cannot win. But yo...
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MOUSE vs MONSTER - WIP 10
August 18, 2025
by
:: Glenn Main
AUDIOS, AMIGOS Music and snd fx added. To avoid the usual bland '2600 renders, mixed fades with player events that makes for unique patterns, i.e., build-a-tune as you play. For Battle Arenas, music i...
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MAINLY MONSTERS - WIP 09
August 07, 2025
by
:: Glenn Main
WHITE MOUSE CAN JUMP Atop navigation UI is the player's health represented by a sliding block. It moves right-to-left when losing, and left-to-right when gaining. If rendered red, there is little dist...
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MAINLY MONSTERS - WIP 08
July 18, 2025
by
:: Glenn Main
MONSTER BATTLER Enter a Battle Arena to pit your mouse against a demonic foe. It's an extra-large head with complimentary laser shot doodad running along the floor. LHS numbers are player's. First to...
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MAINLY MONSTERS - WIP 07
July 08, 2025
by
:: Glenn Main
GENE SEQUENCER Utilise the Gene Sequencer by collecting coloured blocks about the landscape. These building blocks of [hideous] life are represented in the current monster, as shown immediately below...
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MAINLY MONSTERS - WIP 01_06
July 07, 2025
by
:: Glenn Main
ABOUT MAINLY MONSTERS A free roaming monster clearance experience with arcade and strategy elements. It employs a first person perspective in pretends 3d, relying a navigation system as first deployed...
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