View all by :: Glenn Main
Creator
Follow :: Glenn Main
Follow
Following :: Glenn Main
Following
Add To Collection
Collection
Devlog
(working title) PROJECT 2025
←
Return to (working title) PROJECT 2025
Devlog
PROJECT 2025 - WIP 15
June 08, 2025
by
:: Glenn Main
LOOPS This update captures the main play loop. SURVEYORS & SENTINELS Surveyors control Sentinels. A Sentinel attacks your vehicle when seen in proximity. A Surveyor always exists at high altitude, acc...
Continue reading
PROJECT 2025 - WIP 14
June 03, 2025
by
:: Glenn Main
Stuff Land detail shades to distance. Vehicle pitch composed to dependable rhythm. Bas-relief and shading applied to interior cabin. Wheels shifted inset, (with protective pads for knees, dontcha know...
Continue reading
PROJECT 2025 - WIP 13
May 19, 2025
by
:: Glenn Main
Economics Gold, Silver and Rubies are traded at Merchants. For now, that's any structure on the map. Structures are located 2,2 within a map grid's location, occupied by a glyph. Map, grid, player rep...
Continue reading
PROJECT 2025 - WIP 12
May 17, 2025
by
:: Glenn Main
Rocky Development To further complicate matters, silver and rubies have been added, collectable in the usual manner—swerving at the last moment. Because it's boring saying 'into the centre of your v...
Continue reading
PROJECT 2025 - WIP 11
March 25, 2025
by
:: Glenn Main
Sir; Your Gold is Swerved Move either L or R to collect gold into the centre of the display to align the hole-thing front of vehicle. Calling it the Bullion Basket. Gold bar is somewhat left ... Gold...
Continue reading
PROJECT 2025 - WIP 10
February 03, 2025
by
:: Glenn Main
Alien Destruction From an Alien Signal Capture ... ... a craft gets magnified for potential attack. See below mini game requiring timed shots...
Continue reading
PROJECT 2025 - WIP 09
January 27, 2025
by
:: Glenn Main
Haggling When at a structure, enter into a Merchant Event. A left-right bar appears with side swapping token (shown red). When in a Merchant Event, haggle successfully by clicking joystick button when...
Continue reading
PROJECT 2025 - WIP 08
January 21, 2025
by
:: Glenn Main
Merchants At certain structures (here, all), merchants appear to trade with. UI Top line UI considers gold bars LHS, dollars RHS. Terrain Some terrain is more hard wearing on your vehicle since increa...
Continue reading
PROJECT 2025 - WIP 07
January 11, 2025
by
:: Glenn Main
Alien Signal Capture Use joystick button to engage flying shot when in an Alien Signal Capture event. Flying shot vs alien craft (the small blue thing) Flying shot engaged may subdue alien craft (stil...
Continue reading
PROJECT 2025 - WIP 06
January 10, 2025
by
:: Glenn Main
Radar A radar for tracking alien activity, (i.e., Surveyors), provides an action screen when player has captured signal to the centre of the display. Alien appears as a red block. Player is driving no...
Continue reading
PROJECT 2025 - WIP 05
January 08, 2025
by
:: Glenn Main
Gold Gold bars exist scattered across vacant land. Pitch Considered an option for final, demonstrates vehicle pitch during movement. Example gold bar...
Continue reading
PROJECT 2025 - WIP 04
January 07, 2025
by
:: Glenn Main
Structures As indicated within a map's grid location, are discoverable coordinates (2,2). shop citadel...
Continue reading
PROJECT 2025 - WIP 01_03
January 06, 2025
by
:: Glenn Main
Navigation The world of Project 2025 is a simple x_x, y_y, utilising a coordinate system. Image: cells comprise a Map Section. Map Section The Map provided is low resolution within game. The player's...
Continue reading