PROJECT 2025 - WIP 14
Stuff
- Land detail shades to distance.
- Vehicle pitch composed to dependable rhythm.
- Bas-relief and shading applied to interior cabin.
- Wheels shifted inset, (with protective pads for knees, dontcha know?).
- Centre console comprises an active scanner (below lossy-compressed gif somewhat demonstrates one of its colorband-flow effects).
- A fuel gauge and 'next rock' scanner sits atop.
- Vehicle Headliner.
A southern jaunt ...
RADAR
A radar for tracking alien activity, such as Surveyors, provides an action screen when player elects to capture signal by heading towards it (before it disappears). See 'PROJECT 2025 - WIP 06, 07' devlogs. See Haggling below for how to purchase a track option over an alien.
FUEL GAUGE & 'NEXT ROCK' SCANNER
A fuel gauge sits atop the Radar. It also doubles as a scanner defining approaching rock type.
HAGGLING
Merchant Events conducted at structures (A-D), allow for market exchanges benefiting one or more party. See 'PROJECT 2025 - WIP 09, WIP 13' devlogs.
Sell cash for:
A - Fuel ($3)—your gauge indicates fuel remaining. Leftmost reads 'empty.'
C - Wheels ($6)—your vehicle's wheels will show wear by swapping colours.
D - Pulses ($9)—to acquire a track option over an alien, to pursue through the radar.
Sell rocks for cash:
B - Citadel (see WIP 13 devlog for rates).
Get (working title) PROJECT 2025
(working title) PROJECT 2025
WIP 4 kB 2600 game ...
Status | In development |
Author | :: Glenn Main |
Tags | 2600, 4k, atari, atari-2600 |
More posts
- PROJECT 2025 - WIP 156 days ago
- PROJECT 2025 - WIP 1326 days ago
- PROJECT 2025 - WIP 1228 days ago
- PROJECT 2025 - WIP 1181 days ago
- PROJECT 2025 - WIP 10Feb 03, 2025
- PROJECT 2025 - WIP 09Jan 27, 2025
- PROJECT 2025 - WIP 08Jan 21, 2025
- PROJECT 2025 - WIP 07Jan 11, 2025
- PROJECT 2025 - WIP 06Jan 10, 2025