HUEY'S PARTY
Huey’s Party
Huey has just turned one year old. As a Genuine Services Robot he’s not supposed to take time off but he’s heard a party has been thrown with his name on it. Late, rushed - and excited - Huey grabs the first Space Elevator he can find to join the fun on the orbiting Stellar Observation Deck.
As he ascends over cloud layers, balloons are encountered to be popped. By collecting these to spell his name he’ll mostly avoid being immobilized by the Imperalexor, a security limiting device preventing unauthorized trips into space, such as this one. Spelling his name confirms he’s the factored authority. All is well. For now.
Some balloons contain poisonous gasses that harm Huey’s health. This is shown via a horizontal slider diminishing right-to-left. It changes color to red then altogether disappears, giving the player one last chance to recover before it’s game over, as seen in the reddened Height readout shown top-left.
Speaking of catastrophic ends, Huey can also slip off platform sides should walls give way to single entries. (NB., single entry walls cannot sustain the weight of a robot. These are slippery so tread lightly).
Game Play Move Joystick left-right to hit stuff with the robot.
Game Over / New Game Game-over is a mostly gray and static screen. To replay, Reset back or click Joystick button once for Title screen, then click again to commence. Alternatively, click-hold button briefly from a game-over state to start a new game right away.
Initial New Game is the Title screen. Click Joystick button to commence.
Game Won After 999 levels you’ll reach 000 - Landing’s Top for the Observation Deck. The screen will change to a party themed color and Huey will be in celebration mode. So check yourself in to the nearest cake cabinet to continue playing along at home.
Below is a description of game elements occasioning game play. Following these are screenshots and the game actual.
Balloons
- Lettered
- H-U-E-Y, in either green or red color.
- Question mark
- A chance to regain or lose health. Yellow colored.
Infoplorer
- What is
- The Infoplorer is a line that sits lower screen left. It starts out dashed and progressively fills as the player adds the sequence of letters ‘H-U-E-Y’
- Reading
- The Infoplorer begins dashed. Reading from leftmost side, the first dash represents ‘H’ with the immediate following gap its missing requirement : ‘H.’ Similarly this pattern continues. As the player fulfills each missing letter the correctly assigned part closes the dashed gap. On completion the Imperalexor is moved up the elevator shaft and the Infoplorer is reset.
Imperalexor
- What is
- The task of the Imperalexor is two-fold : 1, to prevent unauthorized access to the Stellar Observation Deck and 2, immobilize platform guests when a pass cannot be accessed. The device achieves its results through Gargantuan EMP localized into a beam (horizontal line), utilizing any leftover capacity elsewhere in the Space Elevator network. Because security is a high priority you can be sure the Imperalexor will be working at every level.
- Passing
- To pass the Imperalexor at any level, please continue to produce namesake documentation in a timely manner. Popped balloons will also do. A successful pass moves the Imperalexor back up the elevator shaft.
- Warning
- A sound cue will alert when very near to an immobilizing event.
- Immobilization
- Line rests with platform.
‘Off world’
- Moving beyond platform sides onto a single wall piece results in a calamitous fall and game-over situation.
Padded Walls
- Preventing unwanted falls from platform sides are padded walls. Unfortunately they tend to tear off every tenth level.
- Recovering
- You can purchase replacement walls without leaving the secure confines of your platform. At night, simply collect coin. Enough coin buys back a wall piece.
- Living with less
- You can go without walled protection or build back at a time that suits.
- Three-two-one but never none
- There is always the initial wall piece to build back from.
Coin
- Earning
- Coins are earned at night by catching them.
- Spending
- On walls
- The first clutch of coin collected automatically goes on wall spend. In a single night you can earn back a full wall.
- On health
- After a wall has been reconstructed fully any additional coin over a threshold amount will be added as Health.
- On walls
Health
- About
- The Health Bar is located along the top of the screen to the right of the Height readout.
- Each balloon carries a reward (green) or a penalty (red). Sometimes the reward of gaining the required letter occurs with a penalty.
- Losing
- Popping a red balloon or a Question marked balloon that’s gone against you.
- Recovering
- Popping a green balloon or, at night, when collecting coins after the third wall piece in situ.
Height
- Height! Stellar Observation Deck sits just above 999.
Day
- Blue Sky
- Balloons are encountered during the day. Below you are the clouds and above is the immensity of sky.
Night
- Darkness
- The Space Elevator moves more efficiently at night, providing an audible gear-step change. Above, coins glitter in the moonlight as they fall from patrons' pockets.
Level Hardness
- As Height increases conditions becomes more challenging.
- Imperalexor can move down more quickly.
- Balloons that contain poisonous gas impact your health more.
- Coin is smaller making it more difficult to catch, though carries the same spend opportunity.
Install instructions
Use this file with an Atari emulator (available all platforms when accessed online).
In most cases, when burned to ROM (i.e., a physical cartridge), the supplied binary will work with an original Atari 2600 and 2600+.