A downloadable game

About

Conversion of this here game [link]

Meta

First Amiga game converts first Atari game, using same blocky graphics, x_x and y_y joystick, mono bit sounds, etc, along some play pattern updates.


INSTRUCTIONS

Image 1: Typical Game Environment


Image 2: Game Elements

CHARACTERS and SITUATIONS

  • STEWPIE
    • Our man hasn’t the common decency to have learnt how to shoot. Consequently he’s deemed an idiot. Will sometimes appear holding ammo. What I just say? Shoot him repeatedly for ammo reups.
    • Situation: for a Stewpie to appear you’ll first need hit other goons “a loving bunch.” After, it’s the same deal—back at them other goons for a maybe chance at this guy.

Image: Stewpie, holding ammo.

  • STANDARD GOON
    • Representing the souths, norths, easts and latterly taking an interest in the west, is your everyday goon. Shoot him to knock some of that Required down.
    • Situation: when presenting upper windows, he’ll be worth a bit more. He’s everywhere actually. Don’t like the guy.

Image: Standard goon, firing.

  • BIKER GOON
    • Now nobody said life is supposed to be easy. What we have here is respectful character enforcing such notion. Dude’s a tough unit. He’ll cut you down faster than a government interference—and he surely ain’t about that neither. Matter of fact he don’t like you being in all existence period.
    • Situation: worth more than a standard goon. When presenting upper windows, he’ll be worth a bit more again.

 

Image: Biker goon, firing.

ABOUT GOON NIGHTS

  • GAME
    • Player moves crosshairs about windows to shoot goons.
    • Objective: get to Level 99.
  • GAME PLAY
    • Move joystick about windows. Wait until crosshairs are over a goon, then, fire!
    • Take cover in the bushes. 
    • Shoot goons through the Health Window to restore Health.
    • Shoot Stewpie when holding ammo to restore your ammo.
    • Clear Required to advance a Level.
  • INPUT
    • Joystick Left-Right, Up-Down and Press button.
    • Joystick Up from bushes to access Health Window
    • Joystick Up and Up to reach upper windows.
    • Joystick Up from upper windows to resume bushes.
    • Joystick Left-Right from bushes to quick access lower left-right windows.
    • Joystick Left-Right any window to access opposite windows same level.
    • Joystick Down from lower windows to access bushes.
    • Joystick Press button to fire. When held down, enacts rapid fire on missing a goon, slow repeat fire when over a goon.
  • LOOPS
    • Shoot goons to reduce Required to advance one Level.
    • If resting in the bushes too long, the Required rate increases. Shoot any goon to restore this rate to something more seemly.
    • Shooting goons on Upper Windows reduces Required quicker.
    • Shooting goons through the Health Window restores on Health.
    • Shooting Biker goons through the Health Window restores on Health quicker.
    • Shoot goons a bunch to get opportunity of a Stewpie.
    • Shooting Stewpie when holding ammo restores on ammo.
    • Shooting a Biker goon reduces Required quicker than shooting others.
  • GRAPHICS
    • Blocky 2600 aesthetic.
  • SOUND
    • Gunfire, gunfire, gunfire. Bitsy sounds attunes 2600 aesthetic.
  • SKIES
    • Red skies indicate the player is getting hit. Take cover!
    • Blue skies indicate the player is not getting hit. Get back into the fight, friend!
  • GAME START
    • Auto-starts on load.
  • RESTART
    • Press button when UI strip is grey.
  • GAME OVER, LOST
    • The UI strip will shade red briefly, indicating a mighty bloodletting has occurred. That’s on you, past radiant human. Grey replaces, indicating the game is ready to restart.
  • GAME OVER, WON
    • The UI strip will shade green briefly. Glow in this goodness. You deserve it. 
  • SYMBOLS UI
    • R: Required this Level.
    • LV: Level.
    • AM: Ammo
    • H: Health
  • REQUIRED 
    • Will increase slowly per level.
    • Will increase more quickly the longer you’re cowering them bushes, with elevated rates again at higher Levels.
    • Will, at a Level increase, take on the previous Level’s value. Now Look, I don’t know who or what did this but I’m against it, both personally and mathematically.
  • LEVEL
    • Increases on successful Required clearances all the way until 99.
    • UI strip will fade-glow temporarily. Rejoice, temporarily.
  • AMMO
    • Decreases on shot use. 
    • Increases on Stewpie hits when he’s holding ammo.
  • HEALTH
    • Decreases on shots received.
    • Increases when hitting goons parading that there Health Window, and, increases more when it’s a Biker goon.
  • HELPERS
    • Gun has fast-repeating sounds when you’re missing target.
    • Red skies when you’re being hit.
    • Yellow flashing goon when you’re hitting them.
    • Sound alert when it’s game-over (more bullets, really).



Download

Download
GOON NIGHTS.adf 880 kB
Download
Instructions_GoonNights.pdf 619 kB

Install instructions

For OCS and Kickstart 1.3 in PAL mode.  

Game auto-boots from DF0.