CHUCK HEADS
Chuck Heads
A game for 1 or 2 players.
1 player
Move Blue Chuck down or up using the joystick. Use trigger to select a head when holding ball. Each head defines a different kind of chuck :
- Cool Chuck chucks a Googly
- Crazy Chuck chucks a Jiggler
- Cheeky Chuck chucks a Flapper
Ball releases when the color timer alerts green. This is a horizontal band located immediately below the playfield. Timer rotates through a sequence of ambers-to-reds before each chuck event.
If holding a ball, player aims at the Blue Zone - eight vertically aligned blocks on the right screen side. Striking anywhere within, including gaps, rewards a point.
The computer plays Red Chuck and only needs for the ball to reach the left screen side to be awarded two points. Either Blue or Red Chuck can catch the ball, preventing point addition for the opposing head.
Every three points for Blue Chuck moves him closer to Red Chuck. A red metallic guard behind delimits the playfield everso for Blue. The guard’s reflections of Red Chuck help discover where to sit for a potential catch.
The first player to twenty-five points is the winner. Reset to toggle a new game.
2 players
Additional to above rules, you may co-op Red Chuck using a second joystick. The computer controls movement and head selection, player opts to trigger the chuck.
Install instructions
Use this file with an Atari emulator (available all platforms when accessed online).
In most cases, when burned to ROM (i.e., a physical cartridge), the supplied binary will work with an original Atari 2600 and 2600+.